New models, operating systems, browsers, screen resolutions, etc., make it extremely difficult for web and app developers to deliver a consistently flawless user experience across all combinations. Namely, the same piece of code may behave differently across various device-OS-browser combinations, causing OS version-specific errors or compatibility issues.

Hence why testing an application across multiple hardware configurations and setups is crucial. But with so many variables involved, how to best leverage multiple device testing options? Should testing be performed on emulators, simulators, device farms, in-house device labs, or real, in-the-wild devices? What’s the value of one approach over the other?

Best practices for real device testing

  • Learn the pros & cons of emulators/simulators, device farms, in-house device labs, and in-the-wild human-based testing
  • Understand when to use one method (or a combination) over others
  • Analyze two real device testing use cases to learn how others find their sweet spot to ensure full device coverage
  • How to select device/OS combos and match with in-the-wild testers
Jumbotron image